
GERWALK bone mess.


The mess is just too much.

Color code! That's it!

Still a mess, but simpler to understand (at least for me)

The different panels are very difficult to move and tell if there are intersections, being all the same color.

After taking a look at the transformation guide, it hit me: Colors again!

Fabulous YF-19, now color coded.




It's also a lot easier to find intersections between pieces.

Simplified controls for the bones in plane mode.

Creating custom controls for the Battroid mode.

Posing test: crouched.



Custom driven controllers for the transformation phases.

Checking on intersections while transforming.

Checking intersections on transformation.

Refining and increasing detail in hip area.

Adding inner mechanic work.



Intersections! Begone!

The folded pose in Battroid mode.

Created covers for the backpack gap.


Refined head details.




























